hex-world
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    Interface SnowAppearanceOptions

    How snow reads on a surface. All fields optional — unset fields keep their current value.

    interface SnowAppearanceOptions {
        enabled?: boolean;
        color?: ColorRepresentation;
        slope?: number;
        noise?: number;
        snowTerrain?: number;
    }

    Hierarchy (View Summary)

    Index

    Properties

    enabled?: boolean

    Show or hide snow. Defaults to true when configureSeason is called.

    color?: ColorRepresentation

    Tint multiplied over the snow color. Default white (the pack's snow texture as authored).

    slope?: number

    How strongly slope sheds snow: 1 leaves cliff faces bare, 0 buries everything regardless of angle. Default 1.

    noise?: number

    How much noise frays the snowline. 0 is a clean contour. Default 0.5.

    snowTerrain?: number

    Texture-array layer holding the snow surface, for materials that sample the terrain atlas. -1 falls back to a flat SnowAppearanceOptions.color. ChunkManager resolves this from the pack's snow terrain automatically.