hex-world
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    Variable SEASON_COLOR_SLOTConst

    SEASON_COLOR_SLOT: "// hex-world season color slot" = '// hex-world season color slot'

    Marks the point in a stock material's fragment shader where seasonal effects go, immediately after <color_fragment>.

    It exists so the two effects compose in a fixed order however they were attached: the tint inserts before the slot and snow after it, which is the only order that makes sense — snow lies on top of autumn leaves, it does not turn gold with them.