hex-world
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    Variable OFFSET_RIVER_DIRConst

    OFFSET_RIVER_DIR: 3

    Packed river directions (both fit in one byte). bits 2-0 = PRIMARY incoming edge index + 1 (0 = none, 1-6 = edge 0-5) bits 5-3 = outgoing edge index + 1 (0 = none, 1-6 = edge 0-5) bits 7-6 = unused Default value 0x00 → no river (matches zero-initialised ArrayBuffer). The FULL set of incoming edges (confluences) lives in HexMap.riverInBits; the primary here is maintained as the lowest set incoming edge.