Default world-space Y units per elevation step. Single source of truth shared
by terrain geometry, water builders, scatter placement, units, and
line-of-sight so they all agree on cell heights. Systems that accept an
elevationScale option default to this — if you override it anywhere,
override it everywhere.
Default world-space Y units per elevation step. Single source of truth shared by terrain geometry, water builders, scatter placement, units, and line-of-sight so they all agree on cell heights. Systems that accept an
elevationScaleoption default to this — if you override it anywhere, override it everywhere.