hex-world
    Preparing search index...

    Variable ELEVATION_SCALEConst

    ELEVATION_SCALE: 0.5

    Default world-space Y units per elevation step. Single source of truth shared by terrain geometry, water builders, scatter placement, units, and line-of-sight so they all agree on cell heights. Systems that accept an elevationScale option default to this — if you override it anywhere, override it everywhere.