hex-world
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    Type Alias MovementDomain

    MovementDomain: "land" | "naval" | "amphibious"

    Where a unit can go.

    • land — solid ground only. The default, and what every unit was before liquids had movement rules.
    • naval — liquid cells only, plus port cells to dock in.
    • amphibious — both, switching between them at the shore (or only at ports, see DomainCostOptions.embarkAt) for an extra DomainCostOptions.embarkCost.