hex-world
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    Interface TerrainTextureArrayOptions

    interface TerrainTextureArrayOptions {
        size?: number;
        noiseFrequency?: number;
        noiseStrength?: number;
    }
    Index

    Properties

    size?: number

    Resolution of each square texture slice in pixels. Default 256.

    noiseFrequency?: number

    Fallback noise frequency for procedural types that don't specify their own. Default 128.

    noiseStrength?: number

    Strength of the noise overlay (0 = solid color, 1 = full range). Default 0.13.