hex-world
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    Interface MapDescriptorSets

    The descriptor sets that can travel inside a JSON map, so a saved map is self-describing: whatever the cells reference — terrain indices, liquid ids, scatter assets, resource types, faction ids — is defined in the same file.

    Index

    Properties

    scatterDescriptors?: ScatterDescriptor[]
    scatterAssets?: ScatterAssetDescriptor[]

    Shape recipes and material behaviour the scatter descriptors' assetIds refer to.

    terrainDescriptors?: TerrainDescriptor[]
    liquidDescriptors?: LiquidTypeDescriptor[]
    resourceDescriptors?: ResourceDescriptor[]

    Resource types the map's cellData resource entries refer to.

    factions?: FactionDescriptor[]

    Faction roster the map's cellData ownership entries refer to.