OptionalisOptionaldataMetadata channel key to write. Must match the ResourceLayer's. Default 'resource'.
OptionalclearRemove existing resources before generating. Default true.
OptionaltemperaturePer-cell temperature field (0–1), as produced by ClimateSimulator.
Required for descriptors that set a temperature window.
OptionalmoisturePer-cell moisture field (0–1). Required for descriptors that set a moisture window.
OptionalamountStarting quantity written with each deposit, for games that deplete them. Omit to store bare type ids (permanent deposits).
Liquid predicate (e.g.
world.isWater). Drives therequiresLiquidandrequiresCoastrules. Defaults to the built-in water terrain.