OptionalenabledShow or hide cloud shadows. Defaults to true when configureTerrainClouds is called.
OptionalcoverageFraction of ground under cloud shadow, 0–1. Default 0.5.
OptionalopacityHow dark a fully clouded point gets (0 = invisible, 1 = full sun blocked). Default 0.55.
OptionalscaleCloud feature size in world units. Default 30 (a few distinct clouds per screen).
Appearance of the drifting cloud shadows in the terrain shader. Unset fields keep their current value.