OptionalenabledShow or hide the haze. Defaults to true when configureAtmosphere is called.
OptionalcolorThe color surfaces fade into — normally the sky's horizon color.
OptionalnearGround distance where the haze starts, world units. Default 55.
OptionalfarGround distance where the haze reaches full strength. Default 170.
OptionaldensityHow completely the farthest surfaces dissolve, 0–1. Default 1 (they read as pure sky). Drop toward 0.8 to keep distant silhouettes readable.
Distance haze styling. Unset fields keep their current value.