The texture-array layer to draw snow from: whichever active terrain has id
snow, or -1 if the pack has none (in which case snow falls back to a flat
tint). The same auto-resolution riverbed gets, so a custom pack restyles
winter by shipping its own snow terrain.
Takes a structural type rather than TerrainDefinition to keep the season
module free of a dependency back on geometry.
The texture-array layer to draw snow from: whichever active terrain has id
snow, or -1 if the pack has none (in which case snow falls back to a flat tint). The same auto-resolutionriverbedgets, so a custom pack restyles winter by shipping its ownsnowterrain.Takes a structural type rather than
TerrainDefinitionto keep the season module free of a dependency back ongeometry.