hex-world
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buildScatterMeshes
Function buildScatterMeshes
buildScatterMeshes
(
map
:
HexMap
,
layout
:
HexLayout
,
bounds
:
ChunkBounds
,
hashGrid
:
HexHashGrid
,
definitions
:
ScatterDefinition
[]
,
waterTerrains
?:
Set
<
number
>
,
)
:
InstancedMesh
<
BufferGeometry
<
NormalBufferAttributes
,
BufferGeometryEventMap
>
,
Material
<
MaterialEventMap
>
|
Material
<
MaterialEventMap
>
[]
,
InstancedMeshEventMap
,
>
[]
Parameters
map
:
HexMap
layout
:
HexLayout
bounds
:
ChunkBounds
hashGrid
:
HexHashGrid
definitions
:
ScatterDefinition
[]
waterTerrains
:
Set
<
number
>
= ...
Returns
InstancedMesh
<
BufferGeometry
<
NormalBufferAttributes
,
BufferGeometryEventMap
>
,
Material
<
MaterialEventMap
>
|
Material
<
MaterialEventMap
>
[]
,
InstancedMeshEventMap
,
>
[]
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