Mean color of the solid terrain in a palette — the biome haze color to hand SkyDomeOptions.groundTint, so a desert map's horizon goes sandy and a tundra map's goes pale. Liquids are skipped: a big lake shouldn't pull the whole sky blue.
Mean color of the solid terrain in a palette — the biome haze color to hand SkyDomeOptions.groundTint, so a desert map's horizon goes sandy and a tundra map's goes pale. Liquids are skipped: a big lake shouldn't pull the whole sky blue.