hex-world
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    Function assignBiomes

    • Assigns terrain types and plant-density feature levels to every cell based on temperature × moisture biome matrices, with post-matrix elevation tweaks.

      Fills as many feature layers as the map has, up to four: 0 conifers, 1 rocks, 2 broadleaf trees, 3 bushes. A map built with fewer simply stops early, so the two-layer maps this used to write are unchanged.

      Parameters

      Returns void